![]() God Eater 3 also doesn’t pace its tutorials out very well, front-loading the game with explanations and short trial missions that teach you core mechanics, but you rarely feel the need to utilize those skills early on. God Eater 3 isn’t hard to understand on the surface, but can be a bit of a slog on the story side, and the difficulty takes a little too long to ramp up. That’s a good thing if you already know you dig God Eater, but a little less so if you’ve tried the series and haven’t been hooked. God Eater 3 is no exception, to the point that despite having a few new mechanics and being the first fully fledged console-only release for the series, it’s very much in line with the games that have preceded it. God Eater is just different enough to feel unique, with quick character action, short battles with giant monsters, and stripped down (but not in a bad way) gathering/crafting mechanics. I’m glad that a game like God Eater exists as a suitable alternative to Monster Hunter, despite enjoying the long-running Capcom series more.
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